Instructional Design & Content Development

In-Person/Online

5 Days

English/Arabic

Learning Objectives

   Practice instructional design process using ADDIE Model.
   Write learning objectives to reflect specific job requirements based on Bloom’s Taxonomy.
   Design training framework to ensure effective content instructional design.
   Practice Gange & ROPES models in designing the program.
   Apply the training methods that can be used for each event.
   Use Kirkpatrick Evaluation model.
   Develop an evaluation plan.
   Identify tools & methods of eLearning.

In-Person/Online

5 Days

English/Arabic

Learning Objectives

   Practice instructional design process using ADDIE Model.
   Write learning objectives to reflect specific job requirements based on Bloom’s Taxonomy.
   Design training framework to ensure effective content instructional design.
   Practice Gange & ROPES models in designing the program.
   Apply the training methods that can be used for each event.
   Use Kirkpatrick Evaluation model.
   Develop an evaluation plan.
   Identify tools & methods of eLearning.

Modules

Module 1: Introduction to Instructional Design

  • Instructional design definition
  • The role of instructional designer
  • Adult Learning Theory
  • Formal and informal learning
  • Learning Pyramid
  • Instructional Design Process (ADDIE Model)

Module 2: Analysis Phase

  • The steps and methods to conduct a basic needs analysis for training.
  • Describe levels of training needs assessment (TNA)
  • Differentiate between reactive & proactive TNA
  • Data collection techniques
  • Learning objectives reflecting specific job requirements

Module 3: Design & Development

  • Design training framework
  • The levels of objectives
  • Use Bloom’s Taxonomy of learning domains
  • Apply actions verbs for Bloom’s Taxonomy
  • Describe the Nine conditions of learning (Gange Model)
  • ROPES Model
  • Training methodologies
  • Create lesson plan, PPT, facilitator, and participant Guides

Module 4: Implementation

  • Create a checklist for the implementation phase
  • The role of the instructional designer as a project manager
  • Apply different training methods
  • The factors that affect the training method selection
  • Review lesson plan, PPT, facilitator, and participant Guides
  • Gamification principles to learning settings

Module 5: Evaluation

  • Evaluation plan objectives
  • The need for developing a training evaluation
  • The four levels of evaluation (Kirkpatrick Evaluation model) 
  • Use a variety of tools to assess different levels of evaluation
  • Develop an evaluation plan
  • Differentiate between formative & summative evaluation

Module 6: Instructional Design for E-Learning

  • Instructional Design for eLearning
  • Synchronous & asynchronous learning
  • Definition of virtual learning
  • The components of eLearning
  • Key components of virtual classroom
  • Tools & methods of eLearning

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